The Online Magazine Focused on App Design, Branding & Marketing

 

Alex Riviello | APPS | 02.21.2013 @ 3:00 pm

dungelot

The Game: Dungelot
The Device: iPhone 5
The Price: $0.99 on iTunes and Google Play
The Basics: The roguelike isn’t a genre that’s well represented in mobile games. Perhaps best known from Blizzard’s Diablo series, rougelikes typically have you delving into a bottomless dungeon for no other good reason than the acquisition of loot. It’s not a type of game whose appeal makes a lot of sense if you explain it, but play and you’ll soon become a believer, and possibly an insomniac. They’re just impossibly addictive.

More after the JUMP…

 

Alex Riviello | APPS | 02.07.2013 @ 3:00 pm

pixelpeopleheader

The Game: Pixel People

The Device: iPhone 5

The Price: Free

The Basics: Your world has been destroyed. In most circumstances this would be a bad thing but for you it means that you can create a new one in your own image, filling up the endless void of space with buildings and an endless stream of clones. Your own pixelated Utopia.

While you can crank out the clones better than the Galactic Republic you run the risk of a world full of people without personality or direction of any kind- blank slates, liberal arts majors. By splicing together professions from current clones you can find new vocations and expand your world. You start with just a Mayor and a Mechanic but splice those two and you’ll get an Engineer. Combine the Engineer and the Mayor and you’ll get an Architect. And so and and so forth until you’ve got cooks, zookeepers, photographers, models, even superheroes.

More after the JUMP…

 

Alex Riviello | APPS | 01.21.2013 @ 1:00 pm

 

Shaq_title

 

The Game: ShaqDown

The Device: iPhone 5

The Price: $0.99

The Basics: Basketball legend Shaquille O’Neal hasn’t starred in a videogame since 1994′s Shaq Fu, which saw a 16-bit version of the man fighting battles through an otherworldly Japan. Considered terrible upon release and still regularly ending up on Worst of All Time lists, it was so hard to follow up that it took 23 years for Shaq to finally star in another game. Enter SHAQDOWN.

Bizarre title aside (is it supposed to be Sháqdown?), this sees the giant of a man in an autorunner against his greatest adversary yet: zombies. Set in the not-too-distant future where a zombie outbreak has killed off most of the population, Shaq survives as a lone soldier against the menace. The zombies are constantly mutating and getting more dangerous, more intelligent, but the 7’1” giant is more than able to deal with them. Donning an old basketball jersey for protection he sets out for the Middle East (?) and proceeds to shoulder check every single zombie in his path.

The story mode sees you running along nightmarish Wile E. Coyote-esque landscapes of floating paths and smashing your way through the zombies. Some of the zombies are mutating into stronger forms and must be taken down via uppercuts and slam dunks by swiping up and down, which also makes you jump up or down to the next level. Tap the screen on the right and Shaq will not only throw a flaming basketball ahead of him but also yell “Free Throw!” in his booming voice. (The developers actually changed this in an update so that he doesn’t yell every single time because people complained about how annoying it was, and also perhaps because of how terrible Shaq was at free throws.) Kill enough zombies and you’ll power up a super meter that lets Shaq blast out a fireball that would make Ryu envious. Keep building power and you’ll be able to unleash another power that lets you run really fast, his 300+ pound bulk smashing through everything in his way.

Shaq_level

Sometimes you’ll run into a zombie in its final mutated form, giant tanks of mutated flesh that simply must be avoided at all costs. This means your goal changes from trying to combo zombie kills to simply finding a safe path through the level, jumping up and down and wondering why, when the app store has so many hundreds of thousands of selections, you aren’t playing any other game.

The Review: Considering Shaq’s history with games and, for that matter, pretty much every other media (Have you seen Kazaam? Have you listened to his rap album Respect?), Shaq Down is certainly an easy target. Give it the benefit of the doubt and it’ll look decent enough at first sight but the game can’t help itself – it’s simply not fun.

The controls are the main culprit, as many times your swipes don’t even register. If you mess up an attack against a stronger opponent you die and have to start over at the beginning of the level, so you can imagine how frustrating this gets. There are only three levels which play exactly the same, with just a few more zombies to deal with each time. For some reason Shaqdown is set entirely in the Middle East, as Shaq battles his way through Yemen, Saudi Arabia and Dubai. Why is he there? What’s his purpose? Don’t expect the story mode to reveal anything. Bosses await you at the end of each but they’re easily defeated and afterwards ignored. Musical accompaniment is provided by a single chugging rock song led by a wailing solo guitar that sounds like it was ripped straight out of 1990s videogame.

Replayability is provided by a survival mode and by earning “Shaqra” throughout, a currency that lets you buy different basketball uniforms from unnamed teams that give Shaq better stats. That’s all you can buy, which certainly doesn’t give a solid case for picking up any of the in-app purchases. The developers did have the balls to force you to purchase the best uniform for a mere $4.99, though. Only five times the cost of the actual game!

Shaq_Skip

Lousy controls, goofy animation, terrible music, and boring, clichéd enemies- this has the works. It’s like they managed to make a movie tie-in even without the studio interference and time constraints. If for some reason you absolutely must play as the big guy pick up NBA Jam: On Fire Edition instead of this. Boomshakalaka!

The Final Grade: D

(Do you have a great idea for a mobile game that’s not about Shaq fighting zombies? Rocksauce Studios would like to help!)

 

Alex Riviello | APPS | 01.03.2013 @ 1:00 pm

Into the Dead

The Game: Into the Dead

The Device: iPhone 5

The Price: Free

The Basics: You managed to make it out of the city before the zombies took it but you didn’t get far enough. Your helicopter has crash-landed in a field that’s swarming with the undead, and you peel yourself out of the wreckage just quickly enough to make a run for it. There’s nowhere to go, and your only option is to run off straight into the packs of zombies only way to go is straight into the packs of zombies that infest the fields and woods you come across.

More after the JUMP…

 

Alex Riviello | APPS | 12.13.2012 @ 1:00 pm

The Game: SketchPhrase

The Device: iPhone 5

The Price: Free for ad-supported version, $2.99 without ads

The Basics: Have you ever played Eat Poop You Cat? It’s easily one of the best party games there is, and you don’t need anything to play it but a sheet of paper and some pens. You take a paper and fold it so you have eight or so lines running across it. Each person in your group (it works best with a lot of people) writes down a sentence. It can be a character, a saying, or whatever evil thing your mind desires. You hand it to the next person in line and they have to draw a picture that represents what you wrote. Then the page is folded down so the next person can only see the picture, who then has to write a description of the picture without fully knowing what it’s trying to represent. The page gets folded down again and the next person has to draw a picture of that description, and so on and so forth.

Basically it’s a game of Telephone played via Pictionary, and it leads to some absolutely hysterical games. I’ve saved a whole bunch of papers of my own games for posterity, such classics as “Vomit Man” and “Blindfolded Karate”. Such a simple and free game was ripe for adaptation, and so we have fancy print versions (with dry erase boards!) like Telestrations, and now this iOS app, SketchPhrase.

The Review: Think of SketchPhrase as Eat Poop You Cat mixed with Draw Something. The game steals the latter’s style, right down to having to purchase additional colors and brushes. Nine different players take turns with a game, but all you have to do is hit “Play” and you’ll be thrown right into a game. It seems to switch up the amount of times you’re drawing and writing nicely, and it’s always fun when you start your own game with a phrase. Friends can be added via Facebook integration in order to send them your masterpieces to interpret.

While I’m not sure how intrusive the ads are for the free version (I’m reviewing this off a paid version supplied by the developer), the $2.99 doesn’t get you much else. You are given 500 coins to purchase colors and brushes and 40 stars to give out to other players, though. You gain experience points for every Star or Upvote that you receive from other players for creative entries, adding incentive to do the best you can. You can also share the results of the game on your social network of preference, and save them to check out again later. Already I’ve been involved in some pretty hilarious games, and while I wish they were more generous with coins (you get THREE for each game you complete! Paint sets cost 300!) the game itself is really well implemented.

The one confusing omission is the lack of any kind of music, which makes the few sound effects jarring and gives the game a bit of a cheap feel. As with Draw Something, iPad owners are at a distinct advantage when it comes to the pictures. I’m not saying I’m an artist (check out my gallery of stick-men!) but it’s obvious when someone is using one to draw, because they create fuller, sometimes incredibly well-made pictures. Fortunately you can vote on your favorites, which will put it to the top of a Trending list, as well as a list of Top Games. It’s no fun when people decide to just draw whatever they want (ie, pensies) or just write words instead of drawing a picture, but it’s easy to report people and ensure you’ll never play with them again.

I worry that the fun with this app will be limited, much like with Draw Something, which everyone played for a couple of weeks fiendishly and then got burnt out and never went back to it again. But even when you’re sick of drawing and writing yourself it’s amusing to check out the app just to see what is trending. Grab the free version, without a doubt.

The Final Grade: B

(Do you have an idea for an A+ app? Let Rocksauce Studios help you with that.)

 

Alex Riviello | APPS | 12.06.2012 @ 1:00 pm

The Game: Neuroshima Hex

The Device: iPhone 5

The Price: $4.99 for iOS, $2.99 for Android

The Basics: Advances in robotics may inevitably lead to war, nuclear fallout, and enslavement of the human race, but it sure makes for a great game setting. Neuroshima Hex is based on a Polish post-apocalyptic roleplaying game that has the standard vision of the future- bloody and rust-colored. It’s a wasteland of a future where armies both metal and flesh fight for the scraps of what’s left.

The RPG has never made its way to these shores but it surely can’t be better than this incredible spinoff, a pure strategy game originally published in 2007.  Imagine a game of chess with guns and missile strikes and hideously deformed monsters and you’ll have an idea of what to expect.

More after the JUMP…

 

Alex Riviello | APPS | 11.29.2012 @ 1:00 pm

The Game: Carmageddon

The Device: iPhone 5

The Price: Currently $0.99

The Basics: Way back in 1997 Carmageddon was released for the PC. As a teenager in high school I had poured over each subsequent screenshot of vehicular homicide that was revealed, delighting over the explosions of blood and gore that resulted from the collision of man and metal. The thought of a game that not only allowed such madness but actually encouraged you to run over people and livestock, with bonuses for “artistic impressions”, was almost too much for my little brain to handle. Doom was one thing, but this was the racing game my troubled young mind had always dreamed of.

More after the JUMP…

 

Alex Riviello | APPS | 11.23.2012 @ 1:00 pm

The Game: Sleepwalker’s Journey

The Device: iPhone 5 (yes, finally!)

The Price: $0.99 on Android and iOS- HD iPad version available for $1.99

The Basics: Have you ever dealt with a sleepwalker? It’s usually not too much fun. Dealing with a non-responsive loved one acting irrationally in the middle of the night is more than a little unsettling, unless you know how to deal with them. I once had a naked girlfriend try to walk out the front door and was only saved by the deadbolt.

My point is, taking control of a sleepwalker and leading them back to bed generally isn’t something you want to do, but 11 Bit Studios (of Anomaly: Warzone Earth and Funky Smugglers fame) didn’t let that fact stop them from making an entertaining game out of it. Here you have to contend with little Moonboy, a kid who was all nestled up and sleeping in the moon when a passing meteorite lodged in the moon’s nose, causing him to sneeze poor Moonboy across the world of dreams. You’ve got to help him back to bed while collecting stars and moons along the way.

More after the JUMP…

 

Alex Riviello | APPS | 11.15.2012 @ 5:00 pm

The Game: Angry Birds Star Wars

The Device: Nook Color

The Price: Free for ad-supported Android, $1 for iOS, $2.99 for HD versions

The Basics: The name says it all. Angry Birds done up in Star Wars wrappings. For developer Rovio, who has already slapped a brand on their best-selling franchise before with Angry Birds Rio, it was really a no-brainer, and the press release announcing the game practically saw the studio’s CMO cackling with glee and rubbing his hands together as dollar symbols spun in his eyes.

In true Star Wars form the merchandise was released before the game – toys and clothes and all sorts of crap to make your kids whine and tug on your sleeve in stores. While the rampant merchandising is out of control it’s hard to deny that they keep continuing to crank out some excellent (if hardly innovative) titles.

More after the JUMP…

 
Jacob Hall, Editor-in-Chief of TapSauce

Jacob Hall, Editor-in-Chief of TapSauce | APPS | 11.14.2012 @ 3:00 pm

 

The App: Angry Birds Star Wars

The Device: iPhone 4

The Price: 99 cents

The Basics: Are you ready for the next chapter in the franchise that defined mobile gaming? Can you never get enough of flinging birds at evil pigs? Do you still like Star Wars after all of the abuse it’s heaped on its fans over the years? If you just mumbled “yes” three times, you’re in the target audience for Angry Birds Star Wars, which marks the fourth time (not including  level additions and updates) Rovio has returned to the Angry Birds well. Every time they’ve revealed an Angry Birds sequel or spin-off, Rovio has received the same criticism about being afraid to try something new and every time, their work ends up speaking for itself. They venture to the same well every year or so, but they always come back with something special.

The Review: And yep, that also applies to Angry Birds Star Wars which, against all odds, continues the developer’s stellar track record, even with the Star Wars albatross around over its neck.

More after the JUMP…

TapSauce is a Division of Rocksauce Studios, LLC, Copyright 2011, All Rights Reserved | Questions, Inquiries or Comments: Contact Rocksauce!